About RubyMotion

RubyMotion is a product engineered by Scratchwork Development, a self-funded company created in 2011.

RubyMotion logo

A bit of history

May 2008

MacRuby was announced by Apple with the purpose of offering a modern and dynamic environment to develop full-fledged and efficient applications for the Mac. Since then, MacRuby saw a series of significant releases and in 2010 became a stable and viable alternative to Objective-C with the inclusion of a LLVM-based compiler.

January 2011

Apple released the Mac App Store, which welcomed apps written in MacRuby. Later this year, Apple shipped OS X Lion with features written in MacRuby.

November 2011

Laurent Sansonetti, MacRuby's creator and lead developer, decided to leave Apple in order to push Ruby where it has never been: Apple's mobile operating system, iOS. He decided to incorporate a company, hoping to make a living doing what he loves. The company was named HipByte.

May 2012

RubyMotion 1.0 was released to the world. It quickly received a lot of praise and attention from the developer community. The ecosystem started to grow significantly, and libraries, screencasts and books started to appear.

March 2013

The first RubyMotion conference, #inspect, happened in Brussels, Belgium. A few months later, RubyMotion 2.0 was released with support for OS X application development.

May 2014

#inspect was renewed a second time, in San Francisco, California. At the conference, RubyMotion 3.0 was announced, with support for Android. A public beta followed up a few weeks later.

December 2014

RubyMotion 3.0 was released, featuring full Android support. RubyMotion now lets Ruby developers write iOS, OS X and Android apps, all using the same toolchain, language and text editor.

Bootstrapped, profitable and proud

RubyMotion is a self-funded product. We never took outside funding and we don't plan to in the future. Since we don't have investors to report to, we can commit on supporting RubyMotion with a long-term vision, thanks to the continuous support of our awesome customers.

We are proud to be fully bootstrapped, and more importantly, we are profitable since day one.

Do you have any questions?

Feel free to contact us